Artificial Intelligence
A compilation of public engagement and professional learning resources for informal science educators about artificial intelligence (AI).
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Science & Society
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Frankenstein 200 Kit
Hands-on activities and professional development resources that encourage creativity and reflection about responsible innovation, developed in celebration of the 200th anniversary of the publication of Mary Shelley's novel Frankenstein.
Brain and Neuroscience
A collection of public engagement and professional development resources about the brain, neuroscience, and neuro-ethics. Also included are resources for annual events including Brain Awareness Week, World Brain Day, Mental Wellness Month, and more public engagement events.
Computer Science
A compilation of public engagement computing and computer science resources. Also included are resources for annual events including CS Week and the Hour of Code.
Science Fiction, Star Wars, Star Trek, and Superheroes
There are many ways to incorporate authentic hands-on STEM in science fiction, Star Wars, Star Trek, and Superhero events! A compilation of ways to connect STEM activities to the imaginative and creative world of sci-fi!
Annual Events
- National AI Literacy Day (late March) (March 27, 2026)
- AI Week (mid-April) (April 13-17, 2026)
- Ada Lovelace Day (October 8)
- World AI Week (second week October) (October 5-9, 2026)
- Computer Science Education Week (CSEdWeek) and Hour of Code (second week in December)
- CS Ed Week https://www.csedweek.org
- Hour of Code http://hourofcode.com/us
- CS for All https://csforall.org/en-US/activities/hour-of-code
- CS for All Hour of AI https://csforall.org/en-US/activities/hour-of-ai
More Activities
- The Tech
https://www.thetech.org/education/education-resources/lessons-activities/artificial-intelligence/ - Howtosmile.org
https://www.howtosmile.org/resource-search/artificial%20intelligence - AI Unplugged
https://www.aiunplugged.org/ - Day of AI
https://dayofai.org/curriculum-resources - Lawrence Hall of Science Virtually Human
ttps://lawrencehallofscience.org/exhibits/virtually-human/ - CSforAll AI activities
https://csforall.org/en-US/activities/hour-of-ai - NASA NASA Space Detective: Can You Spot a Star or a Galaxy
https://chandra.si.edu/ai/detect/
More Resources
AI in Museums and Libraries
- ASTC
- https://www.astc.org/ai/
- ASTC framework - Building Public Agency in AI: A Typology of Roles for Science and Technology Centers and Museums
https://www.astc.org/wp-content/uploads/2026/03/ASTC-Building-Public-Agency-in-AI-Typology-Report-V.1.0.pdf - Dimensions article https://www.astc.org/dimensions/ai-literacy-science-centers/
- Institute of Museum and Library Science (IMLS) White House AI challenge
https://www.imls.gov/communities-impact/presidential-ai-challenge - The Museums + AI Network (based in the UK)
https://themuseumsai.network/ - AI and Libraries
AI Frameworks, Strategies, and Literacy
- Artificial Intelligence (AI) for K-12 initiative (AI4K12) from the Association for the Advancement of Artificial Intelligence (AAAI) and Computer Science Teachers Association (CSTA)
https://ai4k12.org/ - AI44All
https://ai-4-all.org/ - aiEDU The AI Education Project
https://www.aiedu.org/
https://www.aiedu.org/ai-readiness-framework - Computer Science Teachers Association (CSTA)
https://csteachers.org/ai-priorities/ - Digital Promise AI Literacy
https://digitalpromise.org/initiative/artificial-intelligence-in-education/ai-literacy/ - EDSAFE AI Alliance
https://www.edsafeai.org/ - EngageAI Institute - narrative-centered learning technologies
https://engageai.org/ - International Society for Technology in Education (ISTE) Artificial Intelligence in Education
https://iste.org/ai - Organisation for Economic Co-operation and Development (OECD)
https://ailiteracyframework.org/ - Teach AI
https://www.teachai.org/ - UNICEF AI guidance
https://www.unicef.org/innocenti/reports/policy-guidance-ai-children - UNESCO
- AI competency framework for students
https://www.unesco.org/en/articles/ai-competency-framework-students - AI competency framework for teachers
https://www.unesco.org/en/articles/ai-competency-framework-teachers
- AI competency framework for students
- US Department of Education Artificial Intelligence and the Future of
Teaching and Learning Insights and Recommendations (2023)
https://tech.ed.gov/files/2023/05/ai-future-of-teaching-and-learning-report.pdf - US Department of Labor AI Literacy Framework
https://www.dol.gov/agencies/eta/advisories/ten-07-25
Careers
- Smithsonian Stories of Women in STEM: Artificial Intelligence
https://ssec.si.edu/women-in-artificial-intelligence
Robots
Robots & People
In this activity, learners imagine and draw a robot for a particular task after a quick presentation on robots and nanobots.
Shrinking Robots!
In this program and stage presentation, learners design and build a robot toy from recycled and craft materials after hearing a presentation about the challenges in creating nano-sized robots.
Is That Robot Real? children's book and poster
Book, graphics panels, and evaluation report on fact and fiction around robots.
Exploring the Solar System: Mars Rovers
In this activity, learners must work together to navigate a large obstacle course, similar to how scientists and engineers communicate with rovers to explore distant worlds.
Explore Mars! A Rover Game
In this cooperative board game, players work together to program a rover on Mars to successfully complete its mission. Players must collect all four data samples before the treacherous environment damages the rover beyond repair!