Skip to main content

Exploring Size - StretchAbility

In this activity, learners use a "hands and feet-on" game that explores the different sizes of things in the world.

DESCRIPTION

"Exploring Size - StretchAbility" is a hands and feet-on game that explores the different sizes of things in the world. Visitors learn that a nanometer is a billionth of a meter.

JUMP TO BROWSE RELATED RESOURCES
  • two learners stretch across a large mat that have various icons related to nanotechnology
  • Image of the Stretchability spin board
  • A foot on the the DNA circle on the Stretch-ability mat
  • A small microchip lying on a person's fingertip.
  • two learners stretch across a large mat that have various icons related to nanotechnology
  • Image of the Stretchability spin board
  • A foot on the the DNA circle on the Stretch-ability mat
  • A small microchip lying on a person's fingertip.

DESCRIPTION

"Exploring Size - StretchAbility" is a hands and feet-on game that explores the different sizes of things in the world. Visitors learn that a nanometer is a billionth of a meter.

JUMP TO BROWSE RELATED RESOURCES

TRAINING VIDEOS

OBJECTIVES

BIG IDEA

Things come in different sizes - and size is important!

LEARNING GOALS

  • Things come in different sizes - and size is important!

  • A nanometer is a billionth of a meter.

NANO CONTENT MAP

Nanometer-sized things are very small, and often behave differently than larger things do.

Credits

YEAR CREATED
2009
OWNING INSTITUTION

Children's Museum of Houston

FUNDING

Developed for the NISE Network with funding from the National Science Foundation under Award Numbers 0532536 and 0940143. Any opinions, findings, and conclusions or recommendations expressed in this product are those of the authors and do not necessarily reflect the views of the Foundation.

PERMISSIONS

Creative Commons Attribution Non-Commercial Share Alike 3.0 United States (CC BY-NC-SA 3.0 US).
View more details

DEVELOPMENT PROCESS

NISE Network products are developed through an iterative collaborative process that includes scientific review, peer review, and visitor evaluation in accordance with an inclusive audiences approach. Products are designed to be easily edited and adapted for different audiences under a Creative Commons Attribution Non-Commercial Share Alike license. To learn more, visit our Development Process page.