In the NISE Network's new Moon Adventure Game, players will work together to solve a series of challenges grounded in real science about living and doing research on the Moon. In this recorded workshop, members of the team that developed the game introduced the game's learning objectives, provided an overview of the materials and professional development resources, and prototype testers shared their experiences including adaptations for early childhood visitors.
Physical copies of the Moon Adventure Game will be shipped in late October to all recipients of the NISE Network's 2020 Explore Science: Earth & Space toolkit. Digital versions of all materials will be available online for download.
- Rae Ostman, Arizona State University, Tempe, AZ
- Jeannie Colton, Arizona State University, Tempe, AZ
- Ethan Kruszka, Science Museum of Minnesota, Saint Paul, MN
- Brandon Phan, Science Museum of Minnesota, Saint Paul, MN
- Catherine McCarthy, Arizona State University, Tempe, AZ
- Alyson Smith, Arizona Science Center, Phoenix, AZ
- David Gamez, Arizona Science Center, Phoenix, AZ
- Dean Frias, Arizona State University, Tempe, AZ
- Darrell Porcello, Children's Creativity Museum, San Francisco, CA
- Matt Jorge, Children's Creativity Museum, San Francisco, CA
This material is based upon work supported by NASA under Grant Number 80NSSC18K1219. Any opinions, findings, and conclusions or recommendations expressed in this material are those of the author(s) and do not necessarily reflect the view of the National Aeronautics and Space Administration (NASA).
Arizona State University
NISE Network products are developed through an iterative collaborative process that includes scientific review, peer review, and visitor evaluation in accordance with an inclusive audiences approach. Products are designed to be easily edited and adapted for different audiences under a Creative Commons Attribution Non-Commercial Share Alike license. To learn more, visit our Development Process page.